Blender PBR层材质绘画插件Layer Painter 1.3.0版本下载

Blender PBR层材质绘画插件Layer Painter 1.3.0版本下载

最新版本:Layer Painter 1.3.0

历史版版本:1.2.1

更新日期:2020.12

安装版本:适用于Blender 2.8X 2.9X

程序语言:英文版本,未汉化

Layer Painter是Blender 2.8的插件,它使用Eevee引擎以便在创建材质时提供实时反馈,为此,插件提供了强大的图层堆栈以及程序掩码和绘画功能,在BL中绘制PBR材质一目了然。

Blender PBR层材质绘画插件Layer Painter 1.3.0版本下载 Blender PBR层材质绘画插件Layer Painter 1.3.0版本下载 Blender PBR层材质绘画插件Layer Painter 1.3.0版本下载 Blender PBR层材质绘画插件Layer Painter 1.3.0版本下载

更新内容:

v1.3

  • Full refactor of the entire addon
  • Improved layer interface
  • Added option to add custom channels
  • Added channel presets
  • Allow editing of the material nodes
  • Add help information with right click
  • Added filters and vectorfx for the layer channels and folders
  • Improved filter layers
  • Added duplicate for layers
  • Added option to show layer settings in their folders
  • New mask assets
  • Added vertex paint for channels and mask textures
  • Added brush preset pie menu
  • Improved custom asset import and creation
  • Improved texture assets
  • Removed material layers
  • Lots of bugfixes

v1.2.1

  • Added displacement channel
  • Added shortcut to enable an eraser in texture paint mode (Ctrl+X)
  • Added option to choose which maps to import from texture assets
  • Added a preview for baking masks and bevel normal map
  • Added option to keep the base material for materials with a principled bsdf
  • Changed LayerPainter pause button to remove all unused groups
  • Added proper blending for normal maps
  • Renamed Diffuse channel to Albedo
  • Added margin option to baking
  • Added strength for normal maps
  • Added texture list panel to material settings popover
  • Improved baking for ao, bevel and bevel normal map
  • Improved functionality of organize button in node editor
  • Fixed missing textures when auto packing was enabled
  • Fixed saving of textures in some cases
  • Sync the active material with the material selected in LayerPainter
  • Fixed problems with the Interface Splitter addon

功能特征:

  • 层系统而不是复杂的节点图

    Layer Painter添加了一个带有PBR通道的图层系统,这使得创建材料成为一种完全不同的体验, 这意味着不再需要担心复杂的节点树了!

  • 该概念类似于Substance Painter的方法,并采用2D程序中的图层概念来创建3D对象的材质。
  • UI

    插件被打包到一个活动工具中,并带有一个工作区。

    用户界面旨在为你们提供尽可能多的视口空间,同时专注于对工作流程实际重要的事情。

  • Eevee

    插件在LookDev模式下工作,在创建材料时为你们提供实时反馈,它提供了诸如使用鼠标旋转背景图像等选项,以改善工作流程。

 

 

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